Day time lighting.
Night time lighting.
Modular pieces for the scene, UE4 Mannequin for reference.
Multi material blend.
Dirty glass with moss material.
Leaf materials for vertex painting
Old and damaged cement material (parts for window are separate so they can be rotated).
Material for cement floor.
Materials applied.
Small environment scene, modeled in Maya, textured in Substance, and assembled and rendered in UE4.