Ellis Island Hallway

Day time lighting.

Day time lighting.

Night time lighting.

Night time lighting.

Modular pieces for the scene, UE4 Mannequin for reference.

Modular pieces for the scene, UE4 Mannequin for reference.

Multi material blend.

Multi material blend.

Dirty glass with moss material.

Dirty glass with moss material.

Leaf materials for vertex painting

Leaf materials for vertex painting

Old and damaged cement material (parts for window are separate so they can be rotated).

Old and damaged cement material (parts for window are separate so they can be rotated).

Material for cement floor.

Material for cement floor.

Materials applied.

Materials applied.

Small environment scene, modeled in Maya, textured in Substance, and assembled and rendered in UE4.